Flame for the iPhone

I’ve been playing with iPhone development recently, and have ported Flame to it. Well, re-implemented, really – Flame is written in Python and there’s no PyObjC for the iPhone, and nor is there likely to ever be. But Objective-C is getting easier as I get practice, and this app even has a modicum of proper memory management.

This time, the source lives in GitHub/jerakeen as git seems like the cool kid this week and I need the practice. I’d expect it to build and run in the simulator just fine, and it runs on my device, so it’ll run on yours if you know the magic hoops to jump through. It’s possible that this app might actually make it to the App Store at some point, though it’s somewhat niche.. You never know.

Let me know if you have ideas for improvements. For a start, I’d like certain services to be linkable – HTTP servers should open their web page in Mobile Safari if clicked, for instance.